• Academy Events

  • Learn Basic Computing Skills to Be More Effective in the Lab

    February 3 - 4, 2017
    The New York Academy of Sciences

    This workshop, facilitated by Software Carpentry, aims to teach scientists and researchers at the graduate level and above in science, engineering, and medicine the basic computing concepts and skills that will let them get more done in less time, and with less effort. Our two-day curriculum shows participants how to automate repetitive tasks with the Unix shell, how to grow a program from a few lines to a few hundred using Python or R, and how to track and share their work using Git. Lessons alternate with hands-on practical sessions, and instructors, who are all working scientists, draw on their own experience to show how these ideas are useful in real-world situations.

    Friday, February 3, 2017 | 10:00 AM – 5:00 PM
    Saturday, February 4, 2017 | 10:00 AM – 5:00 PM

    R Programming

    Jennifer Shelton
    Noam Ross, PhD

    Python Programming

    Jason Pell, PhD
    David Yakobovitch

    Target Audience

    This two-day workshop is designed for graduate students, postdocs, and faculty in the biomedical sciences.


    Participants must bring a laptop with a few specific software packages installed. Links to download the software will be sent before the boot camp.


    Prior to the course, registrants will be given a survey to assess their computing skills. Participants will then be separated into either a novice or intermediate class.

    More information

    For more information about Software Carpentry please visit

    Registration Pricing

    Member $85
    Nonmember $110
    Member (Student / Postdoc / Resident / Fellow) $70
    Nonmember (Student / Postdoc / Resident / Fellow) $90