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From Mirror Neurons to the Mona Lisa
Visual Art and the Brain
From Mirror Neurons to the Mona Lisa
Visual Art and the Brain
Speakers: Suzanne Anker (SVA), Nell Breyer (MIT), Felice Frankel (MIT),
David Freedberg (Columbia University), Eric Heller (Harvard University), Margaret Livingstone (Harvard University Medical School), V. S. Ramachandran (University of California, San Diego), Devorah Sperber (Artist), Barbara Tversky (Stanford University)Presented by the Science & the Arts at CUNY Graduate Center and the New York Academy of Sciences.
Supported by the David Schwarz family and the National Science FoundationReported by Catherine Zandonella | Posted March 22, 2006 Overview
A painting or sculpture has the power to evoke strong feelings, and it is common to say these feelings reside in the gut, the bones, or the heart. In truth, however, the most important body part involved in our response to art is the brain. Our eyes might act as conduits to relay information to our neural circuitry, but it is the brain that controls the experience of what we see. Beauty is said to be in the eye of the beholder, but what is it about the brain that makes us respond to art?
A daylong symposium on November 5, 2005 entitled Visual Art and the Brain sought to explore different facets of the relationship between art and neuroscience. Sponsored by the City University of New York Science & the Arts program and the New York Academy of Sciences, the symposium presented the viewpoints of neuroscientists, science communicators, and artists who work at the interface of these fundamentally different disciplines.
Please use the tabs above to find a meeting report and multimedia from this event.
Introduction
A painting or sculpture has the power to evoke strong feelings, and it is common to say these feelings reside in the gut, the bones, or the heart. In truth, however, the most important body part involved in our response to art is the brain. Our eyes might act as conduits to relay information to our neural circuitry, but it is the brain that controls the experience of what we see. Beauty is said to be in the eye of the beholder, but what is it about the brain that makes us respond to art?
Beauty is said to be in the eye of the beholder, but what is it about the brain that makes us respond to art?
A daylong symposium entitled Visual Art and the Brain sought to explore different facets of the relationship between art and neuroscience. Sponsored by the City University of New York Science & the Arts program and the New York Academy of Sciences, the symposium presented the viewpoints of neuroscientists, science communicators, and artists who work at the interface of these fundamentally different disciplines.
The symposium began with three talks that addressed neurobiological aspects of how we perceive and understand visual art. Artists, through trial and error over centuries, have hit upon techniques that stimulate parts of the visual system to produce certain perceptions in the brain. For example, cave painters discovered early that the human brain does not need a full-color representation of an object; a contour line will do. The Impressionists developed painting techniques that convey a sense of movement, as in Monet's paintings of shimmering water. Although art appreciation is culture bound, there may be a number of universal principles that make art appealing.
Art's visual appeal can also serve as a bridge to generate interest in science. Beautiful images of natural phenomena can inspire people to want to know more about the physical principles that created them. But images alone do not lead to an understanding of nature, or else we should all be experts in science already. Instead, scientific visualizations must be carefully designed to provide information in a condensed form that removes cluttering details.
Artists have long looked to science for inspiration. Leonardo da Vinci studied anatomy and engineering and applied his knowledge to the creation of lifelike visual art. Today, artists use scientific iconography and concepts not only to produce realistic images but also to produce abstract and poetic images. The scientific lexicon can lend itself to visual experiences that have little in common with the methodical march of scientific inquiry. "Art is about uniqueness while scientific experimentation depends on repeatability," said Suzanne Anker, a visual artist and department chair at the School of Visual Arts in New York. "What joins art and science together is the visual image."
Nobel laureate and neuroscientist Torsten Wiesel introduced the symposium, remarking that the past thirty years have brought a remarkable increase in our knowledge of the physiology and function of the brain in the appreciation of art. His comments were followed by three sessions, each focusing on a different facet of the intersection of visual arts and science.
Session I: How Does the Brain See Art?
- Margaret Livingstone, a neurobiologist at Harvard University, explained the biological underpinnings of vision that are only now being explored by scientists but have been used by artists for centuries to create visual effects such as Mona Lisa's elusive smile.
- David Freedberg, an art historian at Columbia University, applied what we know about the neuroscience of our responses to art to explain how simply viewing a picture can incite in us the urge to flee or dance.
- V. S. Ramachandran, a neuroscientist at the University of California at San Diego, described his research on neurological cross wiring as the cause of synesthesia, a blending of the senses experienced by about one out of every 200 people. He also presented his theories on the neurological underpinnings of why we enjoying creating and looking at art.
Session II: Creating Visual Expressions of Scientific Information
- Eric Heller, a physicist at Harvard University, is one of the rare scientists who creates visual images of scientific phenomena for the enjoyment of others. He described how scientists use metaphors and imagery to explain their work and how these images can spur new discoveries.
- Felice Frankel, a photographer and researcher at the Massachusetts Institute of Technology, urged scientists to use visual images to convey information to their colleagues, their students, and the public. The process of thinking about how to explain his or her results visually can provide a scientist with a better understanding of those results.
- Barbara Tversky, a psychologist at Stanford University, explored the elements of effective visualizations, whether in directions for a self-assembly TV cart or a map to the nearest fast-food restaurant. These visualizations can be designed using computer programs that employ universal principles of visual communication.
Session III: Relating Art and Science
- Suzanne Anker offered her vision of scientific iconography as the basis of an exploration into the poetic and metaphoric aspects of nature's inherent symmetry and redundancy.
- Devorah Sperber, a visual artist based in New York, strives to incorporate what we know about the neurobiology of vision into murals that use everyday objects, such as pen caps and thread spools, as low-tech pixels.
- Nell Breyer, an artist at the Center for Advanced Visual Studies at the Massachusetts Institute for Technology, develops interactive visualizations that explore motion perception. Her works use kinetic-feature and real-time video processing to heighten our physical and visual understanding of movement.
Artists and scientists at times seem to come from different hemispheres, if not different planets. Yet they may have more in common than they think, as both are engaged in disciplines that reward creativity. What art and science share is that they produce new knowledge and understanding. As we go forward into the twenty-first century, artists and scientists are building collaborations that will serve to advance both disciplines: art helping science by providing visual explanations and stimulation of thought, and science helping art by offering innovative concepts and technological tools that artists can expand into new meanings and insights.
The New York Academy of Sciences is grateful for the financial support of the family of the late David Schwarz, a longtime member of the Academy who was greatly interested in the nexus of art and science, whose generosity helped make this event possible.
Catherine Zandonella is a science writer based in New York City, covering such topics as environmental science, public health, and applied technology.
What Art Can Tell Us about the Brain
Speaker: Margaret Livingstone, Harvard University
Highlights
- Vision is information processing, not just image transmission.
- Some of the most basic and evolutionarily old parts of our vision are color blind.
- Artists have empirically discovered how to create visual effects that take advantage of how the visual system works.
Artists as scientists
Throughout the ages, artists have discovered emprically much about how the eyes see and how the brain perceives images. The earliest known cave-paintings, for example, are effective because our brains fill in the details around a simple line drawing. As observed by Margaret Livingstone, professor of neurobiology at Harvard University, "Artists have been studying how we see a lot longer than us neurobiologists. The disciplines of art and science converge at the biology of vision."
What may come as a surprise is that the visual system does not simply transmit a fully formed image to the brain, the way a camera might capture an image. Light from an image travels into the eye and strikes the retina, where it activates the rod and cone photoreceptors that convert light into a signal to be sent via retinal neurons to the brain.
"The function of the visual system is information processing, not image transmission," said Livingston, reminding the audience, "There is nobody up there to look at an image."
A key to understanding how we see was the discovery that the visual system is optimized to perceive sharp contrasts in the amount of light coming from an image, while ignoring subtle changes in light, which are usually less biologically relevant. Retinal neurons are patterned in what is known as "center-surround organization." The neurons fire when light hits the center of the cell's visual field but firing is inhibited when light hits the surrounding portion of the field. The center-surround effect optimizes the visual system to detect discontinuities, or edges. "Essentially, center-surround cells convert an image into a line drawing," said Livingstone.
Artists have developed techniques that take advantage of our preference for contrasts to give paintings a three-dimensional appearance. Before the Renaissance period, painters often used luminance in a piecemeal manner across the painting. Leonardo da Vinci and others of his period realized that they could enhance the illusion of depth by placing dark colors next to hues with high luminance. Luminance (also called "value") describes how much light comes from an object, and when high-luminance colors such as yellow are placed next to low-luminance colors such as dark blue, they create a strong contrast that the visual system interprets as a change in depth. The center-surround effect is also responsible for the optical illusion that colors look different depending on the color of their surroundings.
Artists have known for a very long time that color and luminance can be treated in an artistic sense quite independently. Picasso said, "Colors are only symbols. Reality is to be found in luminance alone."
Claude Monet. Impression, Sunrise (1873). Musée Marmottan, Paris. Monet's sun has equal luminance with the background.
It is possible to have a color contrast that has no luminance contrast. One artist to explore this effect is Monet. In his painting Impression, Sunrise, the sun is quite bright and shimmers in a peculiar way. Livingstone measured the luminance and found that there is no luminance contrast between the sun and the background, yet you would expect there to be one because in real life the sun is quite a lot brighter than its surroundings. "It is this use of equal luminance that gives the sun its very peculiar and fascinating quality."
The what and where systems
The visual system can be divided into two areas that are distinct both in location and function. One pathway, located in the temporal lobe of the brain, is responsible for face and object recognition. It tells you what you are looking for, so it is sometimes called the "What" system. This part of our visual system is evolutionarily recent and common to primates only, said Livingstone.
The other major subdivision of the visual system is located in the dorsal region of the brain, and it processes motion, depth perception, spatial organization, and figureground segregation. This part of the visual system is evolutionarily older, and we share it with other mammals. Neuroscientists call this the "Where" system.
The What and Where systems of the brain.
The evolutionarily old part of your visual system—the Where part—gets its input from the evolutionarily old parts of your retina, which are not sensitive to color. "There is a whole subdivision of your visual system that is color blind," said Livingstone. Luminance is interpreted by this color-blind part, so color is not required to see luminance differences. Nor is color necessary to see depth. Depth can be created using shading, perspective, figureground segregation, and luminance contrast, but color is not required.
Luminance is one of the primary cues that make you realize you are looking a a three-dimensional object.
Luminance is one of the primary cues that make you realize you are looking at a three-dimensional object rather than a flat picture. In his paintings of the Rouen Cathedral, Monet used luminance to achieve the effect of depth. Shadow or shading is an important cue as well, but the color of the shading doesn't matter. In Matisse's The Woman with a Hat, the shape of the face is to be found in luminance alone.
Moving pictures
The ability to see motion is carried by the color-blind part of your visual system too, said Livingstone. Inducing a sense of motion in a painting is something quite powerful, and artists have been painting things that move for centuries. While some artists became experts at catching the body angle and musculature of people engaged in action, these paintings can look strangely static compared to some of the Impressionists' works depicting movement. Monet achieved the effect of motion by using black, blue, white, and yellow patches in his water. The black and white are higher contrast than the yellow and blue, which introduces a timing difference in your visual system that is interpreted in brain as motion.
Akiyoshi Kitaoka, Rotating Snakes (2003). This picture by psychologist Akiyoshi Kitaoka appears to move due to the luminance contrast between the black, blue, white, and yellow.
Livingstone's research on dyslexia has revealed that dyslexic people have trouble with the timing of the Where subdivision of the visual system. To people with dyslexia, text looks like as if it is jumping about on the page. Dyslexics also have trouble discerning motion, depth, spatial organization, and figureground segregation. "The symptoms of dyslexia are similar to those of people who are cross-eyed." Dyslexic people also are often very talented artistically.
In living color
It may come as a surprise that the color system (a subdivision of the What system) is comparatively low-resolution. The color processing cells in the brain have rather large receptive fields. Because each cell can fire off just one signal at a time to the brain, overall there are fewer signals and thus lower acuity. Because your color resolution is so low, your visual system doesn't use color to define contours, it just lets color spread until it hits a border. Or as Livingstone put it, "Artists figured this out long before neurophysiologists—you do not have to color inside the lines."
The television industry took advantage of this low resolution when it created color TV. Because color images did not need to be as high in resolution as black-and-white images, broadcasters could fit both color and black-and-white signals into the segment of the broadcast spectrum allotted to them by the Federal Communications Commission (FCC).
Out of focus
Our central vision has high acuity, but our peripheral vision has lower acuity. Our peripheral vision is slightly out of focus, a fact we don't notice because we shift our gaze several times a second. Livingstone thinks low peripheral acuity may explain the Mona Lisa's enigmatic smile. Her expression seems to change depending on whether you look at her eyes or her mouth. Livingstone believes this is because as you look at her eyes, her mouth seems to smile more than it does when you look directly at it. "You see her smiling almost behind your back; when you try to catch her smiling, she stops," said Livingstone.
In the slide above, filters have been applied to make the painting look as if it had been viewed by the peripheral, near peripheral vision, and central vision. The Mona Lisa looks like she is smiling more in the image generated by the peripheral vision.
This low-resolution trick is employed in photomosaics such as those created by the American photorealist Chuck Close. Your low-resolution peripheral vision helps you piece the entire portrait together. As you move your eyes around one of Close's canvases, you notice that different parts pop in and out of high resolution. "This is another way in which artists have figured out how to get a dynamic quality from a static image, said Livingstone."
Stereopsis
Artists can also make more realistic images by taking advantage of stereopsis, the perception of depth generated by the natural horizontal offset between the two eyes. The visual system uses the offset between the eyes to calculate depth, along with other cues, including perspective, shading, occlusion, and relative motion.
Even a painting with all these cues can look flat if it lacks stereoptic clues. These clues can be added, as the painters of the Impressionist era seemed to realize. "The Impressionists said they could paint the air," said Livingstone. "And I think they did that using false stereo cues."
A remarkably high proportion of famous artists have eyes that are not lined up, limiting their ability to see depth.
Some artists lack the ability to see stereopsis, a trait which may help them capture the world on a flat canvas. Gustav Klimt, for example, could not see three-dimensionally because his eyes were misaligned. "If your eyes are not lined up, you cannot see stereopsis because the connections from the two eyes don't end up in the same part of the brain," said Livingstone.
Livingstone reviewed the portraits of famous artists and found that many, including Rembrandt, appear to have had misaligned eyes. "A remarkably high proportion of famous artists have eyes that are clearly not lined up."
Artists clearly have a head start over biologists when it comes to understanding many aspects of how we see. As biologists learn more about the biology of vision, artists may uncover a new trove of techniques for creating compelling and realistic images.
Action, Empathy, and Emotion in the History of Art
Speaker: David Freedberg, Columbia University
Highlights
- Neuroscience can reveal much about the emotions that art inspires and about the universality of emotions.
- When we view pictures depicting motion, we often feel a sense of physical empathy, as if we would like to move ourselves. The firing of "mirror neurons" may cause these "imitative feels."
- Mirror neurons may explain not only imitative feels but also the empathy that we experience when we view pictures of sad faces.
Emotional responses to art
A greater understanding of the effect that art has on us can be gained through the study of how the brain reacts to images. Neuroscience can provide the link between how pictures look and our emotional responses to them. "Thanks to the contributions of neuroscience, we now know much more about what goes on in the brain when we respond in emotional terms to a picture," said David Freedberg.
These reactions are not only emotional but physical, said Freedberg. The field of neurobiology is shedding light on the neuronal impulses that give rise to the feeling of wanting to move when one looks at pictures depicting action.
Of the emotions, fear has been best studied. Painters have been using visual art to inspire fear for centuries. A famous story of Leonardo da Vinci notes that he painted a head of Medusa that was so lifelike that it scared the artist's own father.
Caravaggio, Medusa. (c.1598) Uffizi Gallery, Florence, Italy.
We now know from neurobiological studies that when we see a scary face, the visual stimulation travels to the thalamus, which in turn passes this information directly to a region of the brain called the amygdala, the brain's fear center. At the same time, visual information goes via a slower route to the visual cortex, which creates an accurate representation of the stimulus and then feeds it to the amygdala. The first, direct route to the amygdala causes the instantaneous reaction of wanting to flee from the frightening object, be it a snake or just a curved stick taken for a snake. The second, slower route provides a more complete understanding of the danger, and may lead to the conclusion that the object is just a picture and is not a threat.
Physical responses to art
The automatic nature of certain emotional responses suggests that some basic emotions are indeed universal and possibly innate, as Darwin suggested in his work Expressions of Emotions in Animals and Man. "There is something instinctive and biological about responses to danger," said Freedberg. "They are instinctual responses toward self-preservation."
Artists have aroused physical empathy in viewers for people fleeing dangerous objects.
Oddly, the human body seems to feel as if it wants to move when viewing a work of art depicting people fleeing from a dangerous object. How is it that artists are able to arouse such physical empathy?
One master of this technique was the 17th-century painter Nicolas Poussin, who strove, in the tradition of Leonardo da Vinci, to depict lifelike figures whose physical activity portrayed their inner emotions. To create this sense of movement, Poussin altered the axis of the figure, the figure's center of gravity, and the distribution of body parts.
In Poussin's work Landscape with a Man Killed by a Snake, two onlookers, a man and a woman, react to the man's death in the foreground in anguish. Surprisingly, Freedberg argued, we feel a sense of wanting to move ourselves when we look at the picture. "We almost have what I would call an 'imitative feel' as our own legs seem to want to move as the running man's legs move," said Freedberg. "We say these feelings are in our bones, though they are really in our brains.'
Nicolas Poussin, Landscape with a Man Killed by a Snake (1648). The National Gallery, London.
Several of the characters in Poussin's paintings inspire this physical sensation in the beholder. "Poussin seems to be able to represent the kinds of movement that can stimulate the felt physical involvement of the spectator in the action of the figures of the painting, whose emotions are clearly expressed by those very actions," said Freedberg. "We are made more conscious of our muscles and of our own physical power. It is the sensations they produce in us the beholders of these works, these imitative feels, that seem so important for the history of art."
But how can a mere painting inspire these physical reactions? Neuroscience appears to have solved the mystery. In the late 1980s, Giacomo Rizzolatti and colleagues at the University of Parma in Italy discovered the existence of neurons that fire not only when an action is performed but also when an action is observed being performed by another. These "mirror neurons" fire chiefly when we observe our peers engaging in goal-directed actions such as reaching for food. "I feel fairly sure that when we see action in a picture, exactly the same neurons fire in the ... parietal lobe that would fire if we performed the same actions ourselves, even if we don't actually execute the action," said Freedberg.
Another research team later uncovered a mechanism in the spinal cord that prevents execution of seen actions, further evidence that the brain can reenact the actions without risk of physically generating the movement. "We can now begin to understand our frequent sense of physical empathy with the representations of the actions of painted or sculptured others," said Freedberg.
Empathetic responses to art
While mirror neurons are involved in movement, a similar neurobiological system may be activated in response to touch and facial expressions. In modern photographs of war-bereaved mothers, we recognize the ancient symbols of grief from the gestures and the facial expressions. And as Freedberg explained, mirror neurons are implicated in one of the commonest forms of empathetic response, the response to images of bodily mutilation.
The discovery of mirror neurons helps explain imitative bodily feels and empathy.
Just as neuroscientists discovered the biological basis of imitative feels, they may be near to revealing the neural basis of empathy and of emotions themselves. "There is a continuing connection between the response to sight of movement and sight of touch," said Freedberg.
An area that remains to be explored, he concluded, is our response to figures that are not engaged in effort, but rather appear light and evoke feelings of happiness and gracefulness. In Peter Paul Rubens's painting Peasant Dance, the vigor of the dancers as they swing round from partner to partner is almost infectious. However, dance movements are not goal related, and most research on mirror neurons to date has been on actions with a goal.
Peter Paul Rubens, Peasant Dance (1636-1640). Museo del Prado, Madrid. Rubens's painting invites the viewer to join the merriment.
Recent neurobiological discoveries have made it possible to give a neuronal account of the bodily involvement we feel when looking at pictures. "As we learn more about the biological basis of empathy and emotion," said Freedberg, "we can stop talking as vaguely as we art historians habitually do of corporeal involvement with paintings and sculpture. Instead, we can speak quite precisely about the neuronal basis of the empathetic feelings in our bones, or in our veins, when we see a particularly striking movement in a picture."
With recent advances in the field of neuroscience, said Freedberg, "we are now in a position to begin identifying the relationship between movements in art and not just our own felt imitative movements but also the kinds of emotions that such corresponding feels are capable of evoking." Referring to the need for humanities researchers to embrace what neuroscientists are learning about how the brain perceives art, Freedberg said, "The time has come to take up the challenge."
Synesthesia and the Universal Principles of Art
Speaker: V. S. Ramachandran, University of California, San Diego
Highlights
- Synesthesia may be more common among artists and poets than in other people, and at least one form of synesthesia arises from cross-wiring between the color center and the number areas of the brain.
- Studying synesthesia and other "quirks" of the brain can yield insights into the biology of metaphorical thinking, language, and other fundamental brain activities.
- Universal principles may govern our appreciation for art, and these principles may have underlying evolutionary significance.
The mingling of neuroscience and art
V. S. Ramachandran, a neuroscientist based at the University of Calilfornia, San Diego, offered two mini-presentations, one on the neurobiology of a sensory eccentricity called synesthesia and another on the universal principles that govern our appreciation for art.
Synesthesia is defined broadly as a mingling of the senses. People with the condition may see a color when they look at a number, or hear a tone when they see a color. First described in the 1800s, synesthesia has long been dismissed by neuroscientists as a quirk that occurs in a few individuals. The condition has variously been ascribed to drug use, residual memories from childhood, the overuse of metaphor, or a belief that synesthetes are just plain crazy.
None of those explanations is satisfactory, said Ramachandran. The fact that drugs exacerbate synesthesia could in fact suggest that it is caused by a mechanism in the brain. The "memories-from-childhood" theory fails to explain why synesthesia is hereditary. Couching synesthesia in terms of metaphoric thinking doesn't get you very far because we don't understand how the brain produces metaphors. "In science, you can't explain one mystery with another mystery," he said.
The science behind synesthesia
Ramachandran and his colleagues have discovered that synesthesia is a sensory phenomenon with a definable neuronal basis. They conducted clinical tests on synesthetes that conclusively ruled out the possibility that synesthetes were simply "making it all up." He found that the condition is far more common than originally thought, occurring in perhaps one out of every 100 people. Studying this condition may yield insights into how the brain functions, he said. "Synesthesia may give an experimental foothold for understanding more elusive aspects of the mind, such as what is a metaphor."
Synesthesia may give an experimental foothold for understanding more elusive aspects of the mind.
To uncover the neurological basis of synesthesia, Ramachandran and his colleagues tested synesthetes who see numbers as having distinct colors—5 might be identified as red, or 6 as green. When nonsynesthetes looked at numbers, the only area of the brain activated was the area that processes numerical symbols. However, when a synesthete viewed a number, the area that processes color, known as V4, lit up too. Both the number area and the color area are located next to each other in a part of the brain called the fusiform gyrus. "These people appear to have some accidental cross-wiring so that when they see a number it activates the color area."
For these types of synesthetes, termed "lower synesthetes," it is the numerical figure, or grapheme, that triggers the color, not the numerical concept. A Roman numeral "five" (V) has no color, Ramachandran and his team discovered. That fits with the cross-wiring theory, he said, because the grapheme, not the higher numerical concept, is what is represented in the fusiform gyrus.
Another piece of evidence for the cross-wiring theory comes in the discovery of a color-blind synesthete. Because of a disorder in the eye's color-detecting receptors, this individual could not see the colors of the real world. Due to cross-wiring, however, he could see colors in his mind's eye whenever he looked at numbers.
Ramachandran believes there may be a genetic basis to cross-wiring because synesthesia runs in families. It may be, he hypothesized, that something goes wrong with a gene that governs pruning of neurons during fetal development, although this has yet to be proven. Synesthesia is eight times more common in artists, poets, and novelists. Is it possible that the cross-wiring in their brains makes them more prone to metaphorical thinking?
Higher synesthetes
Not all synesthetes see graphemes as colors. Some see days of the week or months of the year as having colors. There may be a region of the brain responsible for abstract sequences, and it may be that this area is cross-wired with the color region. Crucially, in these "higher synesthetes," it is the numerical concept, not the grapheme, that induces color.
We are all synesthetes but we are in denial about it.
Synesthesia offers a window on how the brain functions in typical people. We all have synesthetic properties, Ramachandran suggested. Synesthesia-like abilities may allow us to relate two seemingly different aspects, such as shape and sound. In one experiment, Ramachandran and his colleagues showed that people associate round-shaped letters with undulating sounds such as in the nonsensical word booba and angular letters with sharp sounds such as in the word kikki. This cross-modality abstraction indicates, said Ramachandran, only perhaps half in jest, that "we are all synesthetes but we are in denial about it."
What is the purpose of associating rounded images with undulating sounds, and angular figures with sharp sounds? After all, said Ramachandran, the images are just a bunch of photons hitting the eye, whereas sound is simply the excitation of hair cells in the ear. The tongue is a muscle. These things appear to have nothing in common, he said.
Yet our brains can perform cross-modality abstractions instantaneously, combining sound, vision, and other sensory inputs. Research shows that these inputs are processed in the angular gyrus, a part of the brain that may be involved in the coordination of physical activity, such as tree climbing, which would have been essential for survival during our evolutionary past.
Ramachandran theorized that once the angular gyrus developed, humans started to use it not only for tree climbing but for abstract thought. People with defects in the angular gyrus experience problems with arithmetic and are horrible with metaphors, said Ramachandran. "These are people with intact comprehension, but they cannot understand [a phrase like] 'all that glitters is not gold,'" he said.
The universal principles of art
Turning to what he called the more speculative part of his talk, Ramachandran ventured a list of universal principles that he believes define what art "is." These principles transcend cultural boundaries and tap into behavioral tendencies with roots deep in our evolutionary past. His list of "laws of aesthetics" consists of nine elements, of which he described three in the remainder of his talk.
- Peak shift
- Grouping
- Contrast
- Isolation
- Perceptual problem solving
- Symmetry
- Visual rhythm / repetition
- Balance and harmony
- Metaphor
Bronze sculptures from the Chola period in India a thousand years ago are revered because they express the epitome of feminine poise and grace, charm and sensuality. But the Victorian art historians of the 19th century judged the statues appalling because they were not realistic: the waists were too narrow, the breasts too big, the posture provocative. But art has nothing to do with realism, said Ramachandran: "It is about producing pleasing effects in the brain."
Yet an artist cannot simply randomly distort a human figure and expect to generate a pleasing result. There appear to be some principles that cut across cultural boundaries.
"Art has nothing to do with realism. It is about producing pleasing effects in the brain."
One of these principles, he suggested, is that exaggerated forms invoke a greater response than the natural form. This phenomenon may be explained by studying animal behavior. If a rat learns that a rectangular shape connotes that he will soon be fed, he is likely to prefer shapes that are even more rectangular, longer, and skinnier. This "peak shift" is used in art to create caricatures. Take Nixon's craggy brow and big nose, amplify them, and the result looks more like Nixon than he does! Similarly, the Chola artists of India amplified certain aspects of the female form, such as the curves and posture.
Animal behavior studies may also shed light on how to explain how peak shift can account for the appeal of abstract art. Herring-gull chicks are born with the urge to peck at the red beak of their mother to beg for food. But research by Niko Tinbergen has shown that if a stick with red stripes is substituted for the beak, the chicks peck even more insistently for the food. The striped stick appears to hyperactivate the chick's neurons even more than a red beak. Ramachandran thinks the same thing happens with abstract art. These works carry clues that activate subconscious emotions of evolutionary significance. "Human artists, through trial and error, intuition and genius, have discovered the figural primitives of human vision," said Ramachandran. "They are producing for your brain the equivalent of a stick with red stripes."
Another universal principle of art is the principle of isolation, commonly phrased as "less is more." Picasso's three-line drawing of a female derriere is more sensual than a Playboy pin-up, and so why would a line be more artistic than a full picture? The answer is that your visual system contains bottlenecks, said Ramachandran. You can only attend to one parameter at a time, so when you view a detailed picture your brain actually has to do more work to process it. "What the good artist is doing is saving you all that labor," said Ramachandran.
The good artist may be using these techniques quite unconsciously. It may be that certain parts of the brain are active when using different artistic techniques. For example, the part of the brain that allows the drawing of proportion may be strong in an autistic child who drew a surprisingly lifelike horse but who is mentally challenged in other ways. "What artists do through years of training, the child is able to do ... spontaneously," because he is able to isolate and focus on the most important details.
The lifelike horse on the left was drawn by a six-year-old autistic child. This is compared with drawings by Leonardo da Vinci and by an eight-year-old normal child.
As we view art, we fall prey to another universal principle known as grouping. We seem to have an innate preference for grouping together like colors, as when you match the colors in your tie to those in your jacket, or when you match your drapes to your sofa. Similarly our brains seem to enjoy assembling parts into a whole. When you look at psychologist Richard Gregory's famous picture of a Dalmatian dog, at first it looks like a bunch of splotches, then suddenly it all clicks, you glue together parts and have an "Aha!" feeling. Why do you feel such satisfaction?
Art "is visual foreplay before the final climax of object recognition."
Our penchant for grouping colors and shapes reveals much about the evolution of the brain, said Ramachandran. "Our visual system evolved to read camouflage and to segregate and find objects," he said. "If you see some patches of yellow behind green foliage, and the brain glues the patches together and discovers a lion, there is a jolt to the limbic system saying, 'Pay attention!'"
As one looks at a camouflaged image, said Ramachandran, the brain is working overtime to decipher it. Neuroscientists now know that the brain does this in an iterative fashion, providing partial solutions before arriving at a conclusion. "Art involves producing multiple visual 'Ahas!,'" said Ramachandran. "It is visual foreplay before the final climax of object recognition."
Seeing Science: The Impact of Visuals in Promoting Science to Scientists, and the Public
Speaker: Eric J. Heller, Harvard University
Highlights
- Scientific visualizations can aid in the understanding of physical phenomena.
- Visual metaphors are particularly effective in making scientific concepts more understandable.
- Images created from the flow of individual electrons through semiconductor devices can achieve a surreal beauty that entices the viewer to learn more about science.
Science as art
Images are an essential way for scientists to convey information. From physics to botany, scientists are continually producing images, but Harvard University's Eric Heller is one of the few who takes the next step, using his work as a subject for the creation of art.
Whether in science or art, there is no absolute truth in visual representation.
When discussing visual images in science or art, Heller said, we must start with the premise that there is no absolute truth in visual representation. A photograph can easily be altered using software such as Adobe Photoshop, and the ethicality of using such tools has become a prominent subject of discussion in the fields of art and science. In science, altered photographs may lead the viewer to assume that a scientific result is more robust than it actually is.
In photography, purists say that computer enhancement alters the artistic quality of the image, but Heller challenged the premise that a non-altered image is somehow more genuine. "Who said that Ektachrome film is the vehicle of truth?" said Heller. "It is what I remember I saw that is most important."
Making science visible to the eye
Scientific visualizations can make physical phenomena more intriguing and understandable to the layperson and to other scientists. And indeed, visual metaphors are especially effective in the communication of science, said Heller. For example, a sphere is often used to represent an atom, even though no one has ever photographed one.
One pioneer in the use of visualizations to make science more accessible was E. F. Chladni, who lived from 1756 to 1827. Chladni was one of the first multimedia presenters, Heller said, famous not only for his discoveries but for his lecture style: "Chladni was very unusual for his day in being one of the most visual scientists around."
Chaldni's best-known visualization involved making sound waves visible to the eye. He covered a metal plate with sand, and then struck it with a violin bow to make it vibrate. Wherever the plate was not vibrating, sand would collect, producing sand patterns that corresponded to the pitch, or frequency, of the sound. "Imagine the effect of these visualizations and sound on an audience unaccustomed to TV and iPods," Heller wondered.
Seeing single atoms
Imagery in science has great power to convey information and arouse a sense of excitement. One of the most exciting discoveries in physics in the last century was that individual atoms could be imaged and moved.
Imagery in science has great power to convey information and arouse a sense of excitement.
Single atoms and smaller particles, such as electrons, are simply too tiny to photograph, even with high-powered microscopes. To visualize these tiny objects, however, we can "feel" them in a way analogous to how a blind person "sees" by drawing his or her fingers over a friend's face.
In this technique, known as atomic force microscopy (AFM), a tiny needle is dragged over the atoms and electrons. As the needle scans back and forth, it records information about the height of the objects it encounters. A computer assembles the data into a three-dimensional image and converts it into a two-dimensional picture, using colors and shading to indicate depth. Heller treated the audience to the sound of an AFM needle moving an atom around. The audience heard the needle creeping up to atom, picking it up, dragging it, dropping it, and then going to look for more.
Don Eigler, an IBM scientist, became famous when he used AFM to arrange single xenon atoms on the surface of a metal so that they spelled out "IBM." He also arranged atoms into elliptical shapes that he called quantum corrals in an example of using a visual metaphor to explain his discovery. The corral "fence" was made of iron atoms that kept electrons inside. While making these images, Eigler discovered that certain tiny bumps he was seeing were actually electron waves. His realization is an example of just one discovery made while creating a scientific visualization.
The battle of the imagers versus the fundamentalists
Some scientists continue to resist visualization of physical phenomena. These "fundamentalists," as Heller called them, are at odds with scientists who think images greatly aid in the understanding of scientific phenomena.
One group of fundamentalists consists of semiconductor researchers who study the behavior of electrons in computer chips by averaging the performance of a large number of devices. In the past 10 years, however, it has become possible to visualize this flow of electrons.
The flow of electrons through a semiconductor gate form the basis for this print by Eric Heller.
One pioneer is this field is Robert Westervelt, a research scientist at Harvard University who devised a method of using AFM to monitor electrons. He charged the tip of the AFM needle with a negative charge so that it would repel any electrons that came near it. He then positioned the tip in the device just on the other side of a gate where electrons flow through single file as if through a turnstile. When the electrons reach the negatively charged needle tip they are repelled and go back through the gate in a flow that can be measured and imaged. His group's work produced one of the first images of electrons flowing through a semiconductor, Heller explained.
Creating the image led to several new discoveries. Westervelt's team soon noticed that, instead of spreading out randomly and uniformly, the electrons flowed in defined branches. Heller and his colleagues figured out that these branching patterns are due to the quantum interference nature of the electron. "This is work that could have been done in 1960 if someone had thought about imaging instead of clinging to the ensemble or averaging mindset."
Heller found these patterns irresistibly beautiful and felt compelled to enhance them into artistic images. While some art critics will dispute that images of electron flow qualify as "art," the practice of converting scientific images into art has a long tradition. Before the advent of photography, said Heller, painters commonly used their art and craft to depict new species and landscape features that had never been seen before. Today, he said, photographs and computer images are commonplace, and our definition of what is artistic is evolving with the advances of the technological age.
Getting You to Look
Speaker: Felice Frankel, Massachusetts Institute of Technology
Highlights
- The process of thinking about how to represent science visually clarifies the scientific concepts for the person making the representation.
- Visual communication should be taken more seriously when scientists talk to each other in the laboratory. Moreover, thinking about how to visually represent a concept in science should be an approach to teaching science, and communicating with the public.
- Scientists need to put more emphasis on producing clear visual representations of their work.
Scientific images: more than pretty pictures
Photographs can spur the imagination.
Left: Water on a surface patterned by a technique called "soft lithography." The image was made by researchers in George Whitesides' lab. Right: The same soft lithography discovery, this time illustrated by using dyes of different colors and a more interesting pattern.
The visualization of science has become increasingly important as science becomes more interdisciplinary. Photographs, diagrams, and other visualizations are an excellent way to engage students in science. But perhaps the most important role for visualization in science is as a way to expand the public's understanding of science.
But creating a good scientific visualization is not necessarily intuitive. Scientists can easily become so familiar with a subject that it becomes difficult to place oneself in a nonexpert's shoes. Felice Frankel, a science photographer and research scientist at the Massachusetts Institute of Technology, offered some suggestions on how to create captivating images that can invite an understanding of the underlying scientific concepts.
One suggestion is to put some distance between one's research and the image. By placing yourself in the position of looking at your research for the first time, said Frankel, you will produce a more communicative image.
Getting the audience to participate in a photo or other visualization is also essential. One way to do this is by creating a visually pleasing image. As an example, Frankel showed one of her photographs that appears to be a black and yellow flower but on closer inspection is a dusting of black iron filings over a drop of motor oil, illustrating the magnetic qualities of ferrofluids. "I'd like to think you are curious about it because of the way I photographed it," said Frankel. "My hope is that you are going to want to ask questions about it."
Such photographs can spur the imagination. A microscopic picture of transparent adhesive tape, for example, could start the viewer making free associations about adhesion in other contexts, such as when cancer cells metastasize and adhere to other organs. "The visual realm allows us to make connections," said Frankel. "It is a place where we can get a handle on something and not be embarrassed to ask questions."
Frankel sees part of her goal as convincing researchers that, to communicate their work, they need to create images that tell a story in a compelling way. She did just that with an MIT researcher who had used a new technique called soft lithography to create small patterns on surface capable of holding water into particular shapes. For her photos of the patterns, she asked the researcher to create a symmetric design and drop upon the surface colored water so that the viewer could easily see that there was no mixing between the squares. "I am trying to get researchers to produce images that are better than good enough," she explained.
Tricks of the trade
Frankel offered other suggestions for heightening the impact of scientific images:
- Simple adjustments in the placement of objects in the photo can draw the viewer's attention to the important part of the picture or discovery. For example, when imaging yeast colonies, Frankel noted that "by moving my camera just four inches [I] get a completely different image."
- Making comparisons between objects, such as two Petri dishes side by side, can help emphasize the newness of a result.
- Using visual metaphor can be a powerful way to describe ideas in science. For example, one might describe the binary code in a CD-ROM by comparing it to the roll in a player piano. "There is something innate in us that allows us to understand metaphors," said Frankel. "We just need to come up with better ways to use them."
Putting it all together
The act of making a visual representation of one's research requires a person to go through the process of thinking how to visually represent it; and that process clarifies the science for the person making the representation. "I asked a student to use Photoshop to demonstrate polymer deposition," said Frankel. "And just the act of making the layers in Photoshop made her think more about the way her experimentation was going."
If you alter an image, it is essential that you describe your method and that the information remains accurate.
Altering images so that they speak volumes is important, but it is equally important to make sure that visualizations remain accurate. For example, is it okay to remove a tiny crack on the agar in a Petri dish, when the crack has nothing whatsoever to do with the science? Frankel argues yes, it is allowed, as long as the scientist informs the viewer of what changes were made. "Scientists and the artists they work with must maintain the integrity of the science when we visually represent ideas."
Ultimately, science should also be about communicating with the public. "Visualizations allow scientists to shout from the rooftops how incredibly beautiful science is," said Frankel. "It is a place where the biologist and the physicist can talk to each other, in the visual representation of their work." Getting students and teachers to think about how to express ideas visually becomes an incredible learning tool, said Frankel. "My hope is that visually representing science is one way of getting you to look."
The Art and Science of Visual Communication
Speaker: Barbara Tversky, Columbia University
Highlights
- Visual communications can augment cognition by offloading memory, facilitating information processing, and providing a shared external platform for collaboration.
- Good graphics are not realistic; rather they simplify and abstract information, making prominent the most important material, while taking away the irrelevant things that clutter.
- By studying how people produce and understand visual communications, we can derive design principles that allow creation of new and more effective maps, diagrams, and instructional aids.
Why graphics work
A "visual communication" is a cognitive tool that helps us think more effectively. Visual communications can augment memory, such as when you tie a string on your finger. They help us process information better, such as when you create a schematic of your living room to help you figure out how to rearrange the furniture. They allow us to use space to represent things both literally and abstractly. Visual communications can be easily shared, allowing revision and inference from the community.
There are two types of visual communication tools: inherently visual ones such as maps or architectural plans, and abstract ones such as graphs and charts. Inherently visual tools directly represent or resemble what is being represented. These have been used for centuries and are found in maps made of clay or inscribed in stone. Graphs, charts, and diagrams represent abstract information and are far more recent inventions, appearing widely only in the 18th century.
"Good graphics are not realistic. They emphasize or simplify and may even distort the information that is relevant."
Good graphics present information by schematizing it, abstracting the key elements, and making prominent the most important material, while taking away the irrelevant things that clutter. The London Underground map, for example, simplifies all routes into horizontal, vertical, or diagonal lines. The map doesn't respect Euclidian distance but rather emphasizes the stops and the connections among routes. "Good graphics are not realistic," said Barbara Tversky. "They emphasize or simplify and may even distort the information that is relevant."
The use of space is an especially important component of visualization. We often use space in a metaphorical sense," said Tversky. "We say 'she's on the top of the heap' or we 'feel close to him.'" Direction in space is interpreted metaphorically, with upward signifying the concepts of more, better, or stronger. These metaphors show up in graphics all the time, says Tversky. For example, in most biology textbooks, humans are depicted at the top of the evolutionary tree. Proximity in the space of graphics is readily interpreted and used to convey proximity along abstract dimension.
Diagrams communicate effectively because they rely on human facility at making spatial inferences (proximity, distance, direction), they take advantage of spatial metaphors (time, value, strength), and they feature interpretable elements that resemble the objects in question. Elements within a graphic can be iconic, as in the case of a highway sign featuring a picnic table; metaphorical, as in a set of scales indicating a courthouse; or schematic, as in the meaningful abstract forms such as lines and arrows.
Lines and bars on a graph, for example, appear at first to be relatively free of meaning, but research by Tversky and colleague Jeffrey M. Zacks has revealed that they have different conceptual meanings to viewers. Bars are containers, and are interpreted to mean that the elements contained are discrete, separate quantities, whereas lines connect, and are interpreted to mean that the elements share a dimension. "Lines connect; bars separate," said Tversky.
Self-assembly directions can bewilder.
Follow the action
Graphics are often used to tell a story or indicate a sequence of events. While they are ideal for conveying structure, graphics need to be enriched to convey action or change. Comic strips do this well, however, many graphics fail at the task of conveying a sequence of events.
Intuitively, one might think that the simplest way to convey action or change is to use animation or a movie. These tools fail, however, because there is too much going on at once and because people understand change over time as a sequence of discrete steps, rather than as continuous change. "Dozens of studies show that people don't get anything more out of animations than they do from sequential stills," said Tversky.
Instead of showing a continuous animation, we need to explain what the critical steps of change are, said Tversky. Arrows are a meaningful abstract form that can be used to convey sequence or change. With colleague Julie Heiser, Tversky questioned people about their interpretations of graphics showing mechanical systems, such as a bike pump or car brake. Diagrams without arrows were interpreted as showing the structure of the device, while diagrams featuring arrows were interpreted as conveying the causal sequence of the actions of the system. "The arrows changed the interpretation from something that was just structural to something that was functional," said Tversky.
From basic principles to better directions
Given what we know about how the mind interprets graphics, Tversky's team set out to uncover cognitive design principles for effective graphics. They collaborate with a group of computer scientists who apply the principles to generate diagrams automatically.
Their first project focused on route maps. Although map Web sites are popular, the maps they provide are cluttered with information you don't need and the tricky information, like how to get onto a freeway, isn't there. With colleague Paul U. Lee, Tversky asked students to provide directions to a local fast-food restaurant. "Whether the students gave us verbal instructions or drew maps, the underlying semantics was the same: turns on paths at landmarks. Actual distance and direction wasn't important." The computer scientists incorporated these cognitive design principles into an algorithm to generate route maps. "The computer-generated maps were a big hit," said Tversky.
Their next project uncovered design principles for assembling self-assembly furniture. Heiser and Tversky found that people prefer step-by-step perspective drawings that show assembly action. The researchers then tested the computer-generated instructions on volunteers, who were given either the directions that came with the item or the computer-generated ones for assembling at TV cart. The result? "The computer-generated diagrams worked better, with fewer errors, in faster time," said Tversky.
Hand-drawn maps are effective because they undergo informal user testing.
One reason such maps are effective is that they have developed in communities and thus undergo have undergone informal user-testing: "I make you a route map, and you tell me if it makes sense or not," said Tversky. "Then I correct it until it makes sense to you." The iterative process is basic to effective communication.
Beyond the visuals
Visual communication enhances collaboration, advances our understanding of new concepts, and spurs creativity, said Tversky. A shared diagram, for example, acts as a physical space for team-members to contribute ideas and receive feedback. The use of a two- or three-dimensional representation can also facilitate leaps in our understanding of natural phenomena, such as when the 19th-century physician John Snow placed a dot on a map for every cholera case in London. It was evident that the cases clustered around one water pump. Removing the handle for the pump ended the epidemic.
Whereas scientific and instructional diagrams need to be clear and unambiguous, creative thinking is stimulated more by diagrams that are ambiguous. This is one reason why architects often prefer sketching to computer tools.
In these ways and more, graphics serve as essential modes of higher communication that are increasingly relevant in our technology-driven world.
The Butterfly in the Brain
Speaker: Suzanne Anker, School of Visual Arts, New York
Highlights
- Images can change their meaning depending on contextual arrangement and can act as aesthetic devices to stimulate thought and emotion.
- Scientific images, or icons, can be liberated from their context and incorporated into works of art that explore, through metaphor, novel poetic possibilities and associations.
- Artists are not bound by the logical thinking inherent in science, so artists are free to manipulate scientific icons such as the Rorschach inkblot test to assess new meanings.
Science as the basis for art
Suzanne Anker is one of a cadre of artists who draw on scientific concepts within an artistic context. In her presentation at CUNY, she discussed a 2002 body of work collectively called "The Butterfly in the Brain," which explores the imagery and metaphorical similarities of butterflies, the brain, and chromosomes.
Anker draws inspiration from the scientific disciplines of neurobiology, genetics, lepidopterology (the study of butterflies), and psychology. Through her art, she investigates symmetry as an underlying morphology in natural forms such as the brain, the butterfly, and the chromosome.
Two of the foundational issues that Anker wants to address are, What is an image, and how do science and art rely on the efficacy of images? The answers, she said, lie somewhere between illusion, proof, and cognitive projection.
"The Butterfly in the Brain", installation view, 2002. Universal Concepts Unlimited, New York City.
"Images often traverse contested territories, situated somewhere between fact and fiction," said Anker. "They can change their meaning, depending on contextual arrangement. As aesthetic devices, they activate thought and emotion by the salient powers of communication and circumscribed belief."
In contrast to science, progress in art is not about eliminating contradiction, said Anker. "Art has the capacity to hold two different ideas in its realm simultaneously. Art compounds metaphors, compresses information, deals in sensory and affective experience—it essentially has a very difficult time being defined."
In addition to their artistic context, Anker said the Butterfly works have a personal meaning. "'The Butterfly in the Brain' is my answer to the way in which we think about butterflies in the stomach when we feel nervous," said Anker. "This was a way in which I could make art about the anxiety that I experience in the unpredictable world and was my first body of work after witnessing the events of 9/11."
Butterflies set free
Detail from "The Butterfly in the Brain." The butterfly exists in this Golgi stain of brain tissue.
In "The Butterfly in the Brain," scientific iconography is recontextualized into the cultural domain, thus expanding through metaphor the novel poetic possibilities and associations inherent in scientific images. Anker uses three scientific icons: the butterfly with its wings outspread as if pinned, magnetic resonance imaging (MRI) studies of the brain, and paired chromosomes.
Upon entering the installation, the viewer is greeted by the unexpected and vulnerable sculpture of a brain seated on a velvet pillow in the entranceway. "Image the surprise of someone coming in and tripping over a brain," said Anker.
To the left is a 14-foot hovering butterfly bat painted on the wall, reinforcing the notion of spatial experience as an alteration in iconography itself. "By taking the butterfly bat image out of a textbook, scaling it up to a large size, and putting it in a site-specific environment, one turns the image into an entirely new and other kind of affective entity," she explained.
In another piece, a silkscreen print of the symmetrical structures in the chromosome, brain, and butterfly emphasizes nature's fondness for symmetry and repetition. "Both the chromosome and the butterfly shed their bodies and are reborn as other creatures; the chromosome is a form of generational offspring," said Anker. "Does the brain undergo a metamorphosis as well? Where do memories go when the brain dies?" she asked.
Artists are not bound by the logical thinking inherent in science.
Artists are not bound by the logical thinking inherent in science, and in a work called Total Recall Anker employs magical thinking, drawing comparisons between images of the brain ventricle (the inner cavity located at the base of the brain deep within the skull) and paired chromosomes. "The brain ventricle is one of the hidden dimensions within our body," said Anker.
In metaphorical thinking, all sorts of possibilities can exist. Another work called Incarnation of a Stationary Carnivore takes as its theme the brain coral, a carnivorous sea animal. Yet, why should this animal be shaped like a brain? For Anker, "The work explores the way in which nature's repeat patterns may or may not have to do with form and function."
A Rorschach test in three dimensions
Another work in the collection involves the use of the Rorschach inkblots. Although their use is controversial in psychology, the images are widely recognized among the public. The term "Rorschach test" has entered the vernacular as an expression of taking the opinion or underlying meaning of a situation.
Gossipers. This structure in plaster and resin resembles a pelvis, as well as two gossipers chatting away while cooking over a fire.
To explore the extended meanings of inkblots, Anker used a three-dimensional modeling system to turn an inkblot into a three-dimensional (3-D) structure. A computer program converts the flat image into a three-dimensional model, and a machine then produces the object using plaster and resin. "Looking in 3-D," Anker argued, "one begins to assess new meanings: bones, sea creatures, body parts. These are surrogates for the imagination itself, opening up a dialog between the mind and body. What happens when you can pick up a psychology test in your hand? The mind essentially has been embodied." The technique itself is exciting because it is a process that can model deep recesses, something that cannot be done in traditional sculpture.
Art goes beyond categories of rational and irrational and thus is free to explore scientific iconography for novel metaphoric meanings. In Anker's world, nature's penchants for symmetry and redundancy (brain coral resembles the human brain) provide a departing point for the exploration and manipulation of imagery to provoke reflection and awareness.
The Biology of Seeing as a Basis for Art
Speaker: Devorah Sperber, Artist based in New York
Highlights
- Ordinary objects such as thread spools and pen caps function as low-tech pixels in Sperber's explorations of artistic imagery in low and high resolution.
- Artists have always used the technologies of their era just as many artists today use modern technology to create their works.
- The use of viewing devices, such as convex mirrors and clear viewing spheres, can allow an exploration of many of the principles described in Margaret Livingstone's book Vision and Art: The Biology of Seeing.
Extraordinary images created from ordinary objects
Devorah Sperber creates visual art assembled from thousands of ordinary objects, such as thread spools and pen caps. She combines these low-tech pixels to create complex images that explore facets of low and high resolution, and often pairs her images with optical devices, such as convex mirrors or clear acrylic viewing spheres, that shrink or condense the pixels into recognizable images.
Much of her recent work was influenced by the biological underpinnings of vision. She incorporates what we know about how we see into visually stimulating images that provoke thought and reflection. "My interest in the connection between visual art and the brain grew out of my desire to understand my own creative processes and also how viewers experience my work," said Sperber.
Shifting focus
One of the concepts Sperber explores is how the brain perceives images differently depending on the viewer's perspective. A painting looks different depending on whether one views it from up close or from across a gallery. Sperber illustrates this shifting focus in an installation titled VW Bus: Shower Power. It is a life-size Volkswagen bus constructed from over 60,000 flower-shaped stickers adhered onto clear vinyl shower curtains. "When viewed up-close, the imagery created by the translucent flowers in the foreground fades in and out of recognition as the eyes shift focus from the front panels to the rear panels on the opposite side of the bus," says Sperber.
Devorah Sperber, VW Bus: Shower Power (2001). All images courtesy of the artist.
Another work, Lie Like a Rug, is constructed from 18,000 Letraset pen caps adhered to flexible canvas so they undulate like a real rug. The rug is patterned after the first power-loomed rug manufactured in the United States in the 1920s. From a distance, or when seen reflected in a convex mirror, the discrete pen caps coalesce and the object appears to be a Persian rug.
Similarly, the individual chenille stems (pipe cleaners) that compose many of her works coalesce when viewed from a distance.
In her chenille interpretation of a self portrait by the American artist Chuck Close, Sperber uses scale to show how the image changes when you see it up close and from a distance. In this way, she pays homage to Close, because many of Close's most famous images function like pixels composed of individual images. "The fact that his imagery moves in and out of focus according to the size of the cells and the viewer's relationship to the painting made the work all the more compelling as a subject matter to me," said Sperber.
Sperber uses scale to show how the image changes when you see it up close and from a distance.
"I selected a Chuck Close painting as a subject matter out of my respect for his work and how well he balances each individual cell, the relationships between cells, and the whole recognizable image," said Sperber. "But more important was the fact that his work dissolves into abstraction when viewed up close, which offered a unique opportunity to compound the effects of scale and resolution by increasing and decreasing the sizes and numbers of cells in addition the dimensions of the works."
Another work that explores how images change depending on the viewer's perspective is a life-size interpretation of a painting by American artist Jackson Pollock called Autumn Rhythm. Pollock's work is remarkable for its fractal nature, despite the fact that he died in 1956 before fractals were discovered. Sperber's Shag Rug 165,000 (After Pollock) is composed of 165,000 chenille stems. The full series consists of incrementally scaled panels of the same image, with the smallest panel being composed of just two chenille stems embedded in the wall. "With each reduction, the work becomes more abstract due to the decrease in the number of 'pixels' and therefore a decrease in resolution," said Sperber.
Historical technology
After Holbein (2003-2004). Sperber's rug looks like nothing more than a swirl of colors until viewed in a mirrored cylinder.
Historically, artists have used the technologies of their eras just as many artists today use modern technology to create their works. The 16th-century German painter Hans Holbein is thought to have used an optical device to produce the skull in his 1533 painting The Ambassadors. Sperber's interpretation of Holbein's painting features a skull that measures eight feet wide and is visible only from an extreme angle. She transformed the entire Holbein painting into a seamless rug that looks like nothing more than a swirl of colors until viewed in a mirrored cylinder.
In another work titled After Dali after Harmon, Sperber explores a 1976 Salvador Dali painting that is itself based on a pixilated image created by Leon Harmon at Bell Labs to demonstrate how little information is needed to recognize a face. The brain has a remarkable ability to convert an abstract image into a recognizable one if the brain knows what to look for, a phenomenon called neurological priming. "Through the use of incremental cropping and changing scale, the series functions as a neurological primer—priming the brain to make sense of visual imagery, which is only recognizable when seen in the context of the greater whole," says Sperber.
The biology of seeing
Through her art, Sperber explores the experiential effects of scale, monocular vision, resolution, and spatial frequencies on vision, which Margaret Livingstone wrote about in her book Vision and Art: The Biology of Seeing. In her 2005 solo exposition at the Ljubljana Print Biennale in Slovenia, Sperber created representations of Leonardo da Vinci's works The Mona Lisa and The Last Supper.
Sperber's After The Mona Lisa 1 is the same size as the painting itself, measuring 21 by 30 inches, and is constructed from 425 spools of thread, so the image resolution is very low. When seen through a clear acrylic sphere, however, the thread spools condense into a recognizable image, conveying how little information the brain needs to make sense of visual imagery it has already been exposed to.
After The Mona Lisa 1 (2005). Installation view (left), detail view (right).
In After The Mona Lisa 2, Sperber created an enlarged rendering of the Mona Lisa's facial features. The viewer can use a sphere to pan across the image, and the distortion of the sphere causes the smile to appear, morph, and disappear just as if the viewer were shifting between central and peripheral vision.
After the Mona Lisa 2 (2005).
Leonardo da Vinci suggested that, to appreciate the illusion of three-dimensionality, paintings should be viewed with only one eye and from a distance. In Sperber's After the Last Supper, a viewing sphere offers this perspective by focusing both eyes on a single point in the sphere and by shrinking the image as though it were being seen from a great distance.
As a visual artist, Sperber is fascinated by how the human eyes and brain make sense of the visual world. She balances this interest with an equally important concern, that of providing visual experiences compelling enough to stand on their own without any explanation.
Interactive Art and the Exploration of Movement
Speaker: Nell Breyer, Massachusetts Institute for Technology
Highlights
- Interactive art installations allow us to explore different ways of perceiving motion, shifting our attention from object to action.
- Movement can be visualized as change. Stand still, you disappear. Move, and you see the difference between where you are now and where you were just now.
- Breyer's installations help us gain a deeper understanding of how we interact with each other in space and time, collectively and individually.
Defining movement
Artist Nell Breyer's work explores how we perceive motion. She investigates the inherent contradiction between how we perceive movements—physically, in an instant—and how we conceive of them—constructing our understanding through the varied forms, modalities and abstract memories of the mind's eye. These constructs can be different when drawn from our different individual backgrounds, instincts and daily actions. For example, an athlete might feel and imagine movement differently from an accountant.
How do we perceive, conceive, and experience movement?
Through interactive art installations, Breyer attempts to activate different ways to understand and experience movement. Her installations allow the viewer to interact with recorded and live video, cueing both the kinetic and the visual imagination. The goal is to shift our attention and, therefore, our experience of what movement really is. "I am trying to draw viewers into the work, using actions, not just images. What you do helps to create what you see" says Breyer, "so that a passerby actually physically draws out his or her own movements by moving him or herself."
Nell Breyer, i:move (2003). Software captures the background as revealed by the dancer's moving body. All images courtesy of the artist.
One of her works, i:move, strips movement down to its most essential element: change. "I began trying to isolate what it is to see just a change in space." Change is the difference between Time1 and Time0. If everything but change is taken from the picture, the bodys movements reveal a changing space.
To explore this concept, Breyer wrote software that could process images in such a way that the viewer sees only changes between frames, not the moving object itself. She then used the software to capture the movements of a dancer. The resulting video revealed the vibrant, glowing, evocative images of movement. "The dancer starts to reveal what is behind her rather than her form embodying a standard human body," says Breyer.
Skateboarders and professors
i:move (2003). Movement is captured on the campus of MIT. People walking through the plaza are videotaped and become part of the projection.
One aspect of motion that intrigued Breyer was the difference between individual versus group behaviors. To explore the random and predictable passage of pedestrians, Breyer set up cameras on the top and sides of an archway designed by I. M. Pei that connects the east and west sections of the Massachusetts Institute of Technology (MIT) campus. The archway funnels a variety of people, from skateboarding students to professors and tourists, engaged in all types of movements and patterns. "I wanted to capture the tempo, the type of chaos, the weaving in and out that happens every moment in that space."
The images were collected during the day and during the evening were projected against the MIT Media Lab building, which runs alongside the arch. The software was further developed with MIT colleague Jonathan Bachrach, isolating not only what changed from frame to frame, but additional kinetic characteristics in order to capture what Breyer calls "the residue of movement."
The installation explores different degrees and time-scales of movement and interaction. "As nighttime pedestrians pass by, they are suddenly integrated into what had happened earlier that day," said Breyer. "You might walk by and see yourself in real time and as you were at 10 a.m. that morning. The assumption here is that our movements and activities actually give a place meaning and identity."
The many definitions of movement
In addition to its role in interaction, movement can be conceptualized in a variety of ways, as Breyer explored in her installation at the Dance Theatre Workshop gallery in Chelsea. Each day, dancers who frequent the theater joined with random passers-by to explore a different way of thinking about movement. A new visualization for each day of the week helped redirect if not reinvigorate the public's way of seeing movement.
She worked with colleagues Jonathan Bachrach, Goran Bogdanovski, and Dejan Shroj to develop a daily variation for seeing movement. One day was devoted to the concept of movement as notation. Breyer used a live video stream of pedestrian crossings to reveal prerecorded text from dancers, explaining why they move. Another day, she explored how we can see the "volume" of space that is displaced through moving. On the next, she examined the peripheral edges of movement—the shape of our outline. Live image processing revealed not the full human figure but only the leading edge of the body as it moves through space. "The concept explores contours which encompass movement, drawing a dynamic edge as you walk past," said Breyer.
Morning commute
Unlike dancers, most people don't think much about how they move as they make their way to work in the morning. New York commuters became the subject of Time Translations, an installation that Breyer created at the World Financial Center in lower Manhattan in 2005.
She placed cameras and video monitors inside a walkway that runs alongside Ground Zero. Partially destroyed in the terrorist attacks of September 11, 2001, the walkway was rebuilt of corrugated metal, exposed to the elements and lit with dim fluorescent light. Breyer recorded the types of pedestrian flow through this space and then developed software with MIT engineer, Aleksander Zlateski, to combine pre-recorded material with live dynamics. The resulting images were projected back into the bridge along floors and ceiling, as well as overhead on the plasma screens that play throughout the World Financial Center. A set of six large-scale light boxes installed in the South Bridge displayed visualizations generated by daily WFC foot traffic.
Time Translations (2005). New York commuters become part of an art installation.
As a person moves along the walkway, the projections change according to his or her momentum. In peak traffic time, the flow of pedestrians looks like a white-hot streak, whereas in low-traffic periods it is cooler and softer. Every second, the projected graphic is refreshed using information about the pedestrians' movement, the number of people, the character of their movements, and the scale of movements. "An individual can shape the pattern to some degree but cannot dictate the whole thing," said Breyer.
Time Translations examined the bottleneck of human passage along the South Bridge. It folded live motion into architectural surroundings, drawing a kinetic history of the bridge. The image patterns transformed human reactions into a two-dimensional shadow play. Through the interactive nature of the work, pedestrians become performers. Passers-by create and perform inside their own motion projections.
In all of Breyer's work, she uses interactivity and live video to enhance our kinetic and visual imagination. She seeks to bring different modalities together in the representation of human movements. In this way, our inner eye, our sensorimotor skills, and our motor and visual memory all come to bear on what we understand as movement. Our own passage plays a critical part, while an individual's idiosyncratic gestures might contrast or flow into a group dynamic. "The work is an effort to celebrate the personal and collective movements of each day."
Open Questions
How Does the Brain See Art?
What artistic questions can be explained by the biology of vision?
What are the universal emotions, and can visual art be used to explore their existence?
What can neurobiology reveal about how visual images of touch inspire empathetic feelings of touch?
Do universal principles of art exist, and can we design experiments to prove them?
If synesthesia is due to cross-connection between nearby brain regions, why is it unidirectional? (People who see numbers as colors usually do not see colors as numbers.)
Can we prove that misaligned eyes allow artists to be better at converting the three-dimensional world into a two-dimensional image?
Creating Visual Expressions of Scientific Information
Do scientific visualizations really qualify as art?
Is visual proof possible? That is, can an image prove a phenomenon?
What can scientific visualizations reveal about scientific phenomena?
Does the same science with better images have a bigger impact?
Do images inspire or stifle creative thought?
Can art be "about" science in the same way art can be "about" night life in Paris, 1890, or a thousand other subjects?
With the artificial coloring and other enhancements that can be done with a program such as Photoshop, is there a danger that the public will think science is not objective?
How can abstract concepts and relations be effectively conveyed visually?
How do the semantics, syntax, and pragmatics of diagrams compare to those of gesture and spoken language?
How can graphics aid creative thinking and discovery?
Could scientists and science benefit from the occasional suspension of logical thinking when viewing images of laboratory results?
What can scientific iconography reveal about the nature of images and their essential, mutable character?
Relating Art and Science
How can visual artists take advantage of the biology of vision to produce stimulating and effective visual images?
Is movement something we see, feel, or know? How do instinctively picture it?
Does movement occur in the present or in a transition from the present to the past?
Does self-consciousness change our experience of movement?
In what ways can science and art converge, or are they essentially different disciplines?
Could artists benefit from an analytic and focused approach to art-making?
Web Sites
Akiyoshi's Illusion Pages
Akiyoshi Kitaoka has compiled all of his images demonstrating illusions in visual perception here.
Art Science Research Laboratory
A New York-based, not-for-profit organization, committed to the creation of an intellectual environment and the advocacy of interdisciplinary study for art historians, scientists, artists, designers, and programmers.
Image and Meaning 2
This 2005 conference at the Getty Center in Los Angeles brought together distinguished scientists, social scientists, scientific communicators, graphic artists, architects, designers, and writers to explore the processes and means of effective visual communication.
Nature magazine Web Focus: "Artists on Science: Scientists on Art"
A Nature special supplement on the artists and scientists who are bridging the divide with an increasing awareness of each other's heritage. The site features novelists, a composer, artists, and neuroscientists.
Nature magazine Web Focus: "Science in Culture"
A Nature special supplement that discusses artistic works—from the visual arts to dance to cinema—that have been directly or indirectly, consciously or unconsciously, inspired by science.
Science & the Arts at the Graduate Center, The City University of New York, Series
The Science & the Arts series presents programs in theatre, art, music, and dance that bridge the worlds of art and science.
"Where Science Meets Art," National Public Radio's Morning Edition
A series of radio programs that explore the unexpected intersections of two seemingly different disciplines—art and science.
Books
Amato, I. 2003. Super Vision: A New View of Nature. Abrams, New York.
Anker, S. & D. Nelkin. 2004. The Molecular Gaze: Art in the Genetic Age. Cold Spring Harbor Laboratory Press, New York.
Frankel, F. 2002.Envisioning Science: The Design and Craft of the Science Image. MIT Press, Cambridge, MA.
Frankel, F. & G. M. Whitesides. 1997. On the Surface of Things: Images of the Extraordinary in Science. Chronicle Books, San Francisco.
Freedberg, D. 2002. The Eye of the Lynx: Galileo, His Friends, and the Beginnings of Modern Natural History. University of Chicago Press, Chicago.
Freedberg, D. 1989. The Power of Images: Studies in the History and Theory of Response. University of Chicago Press, Chicago.
Hockney, D. Secret Knowledge: Rediscovering the Lost Techniques of the Old Masters. Studio Books, New York.
Levin, T., U. Frohne & P. Weibel, Eds. 2002. Ctrl [+ Space]: Rhetorics of Surveillance from Bentham to Big Brother. MIT Press, Cambridge, MA.
Levine, M. W. & J. Schefner, Eds. 2000. Fundamentals of Sensation and Perception, 3rd Edition. Oxford University Press, New York.
Livingstone, M. 2002. Vision and Art: The Biology of Seeing. Abrams, New York.
Marr, D. 1982. Vision: A Computational Investigation into the Human Representation and Processing of Visual Information. W.H. Freeman and Company, New York.
Ramachandran, V. S. 2004. A Brief Tour of Human Consciousness: From Imposter Poodles to Purple Numbers. Pi Press, New York.
Ramachandran, V. S., Ed. 2002. Encyclopedia of the Human Brain. Academic Press, San Diego, CA.
Ramachandran, V. S. & S. Blakeslee. 1998. Phantoms in the Brain: Probing the Mysteries of the Human Mind. Morrow, New York.
Stafford, B. M. 1999. Visual Analogy: Consciousness and the Art of Connecting. MIT Press, Cambridge, MA.
Whyte, W. 1980. The Social Life of Small Urban Spaces. Conservation Foundation, Washington, DC.
The book was also adapted to a 1984 videorecording published by the Municipal Art Society of New York (Cinelab, distributor).
Zeki, S. 1999. Inner Vision: An Exploration of Art and the Brain. Oxford University Press, Oxford.
Articles
What Art Can Tell Us about the Brain
Conway, B. R., A. Kitaoka, A. Yazdanbakhsh et al. 2005. Neural basis for a powerful static motion illusion. J. Neurosci. 25: 56515656.
Conway, B. R., D. H. Hubel & M. S. Livingstone. 2002. Color contrast in macaque V1. Cereb. Cortex 12: 915925. Full Text
Howe, P. D. & M. S. Livingstone. 2005. V1 partially solves the stereo aperture problem. Cereb. Cortex Nov 23. (PDF, 648 KB) Full Text [ePublished before print]
Livingstone M. S. & B. R. Conway. 2004. Was Rembrandt stereoblind? N. Engl. J. Med. 351: 12641265.
Tsao, D. Y., W. Vanduffel, Y. Sasaki et al. 2003. Stereopsis activates V3A and caudal intraparietal areas in macaques and humans. Neuron 39: 555568.
Emotion in the History of Art
Smith, A. P., R. N. Henson, R. J. Dolan & M. D. Rugg. 2004. fMRI correlates of the episodic retrieval of emotional contexts. Neuroimage. 22: 868878.
Vuilleumier, P., M. P. Richardson, J. L. Armony et al. 2004. Distant influences of amygdala lesion on visual cortical activation during emotional face processing. Nat. Neurosci. 7: 12711278.
Synesthesia and the Universal Principles of Art
Hubbard, E. M., A. C. Arman, V. S. Ramachandran & G. M. Boynton. 2005. Individual differences among grapheme-color synesthetes: brain-behavior correlations. Neuron 45: 975985.
Hubbard E. M. & V. S. Ramachandran. 2005. Neurocognitive mechanisms of synesthesia. Neuron 48: 509520.
Oberman L. M., E. M. Hubbard, J. P. McCleery et al. 2005. EEG evidence for mirror neuron dysfunction in autism spectrum disorders. Brain Res. Cogn. Brain Res. 24: 190198.
Ramachandran V. S. & W. Hirstein. 1999. The science of art: a neurological theory of aesthetic experience. J. Consciousness Studies, 6: 1551.
Ramachandran V. S. & E. M. Hubbard. 2003. Hearing colors, tasting shapes. Sci. Am. 288: 52-59.
Ramachandran V. S. & E. M. Hubbard. 2001. Psychophysical investigations into the neural basis of synaesthesia. Proc. Biol. Sci. 268: 979-983.
Seeing Science: The Impact of Visuals in Promoting Science to Scientists, and the Public
Fallahi, P., A. C. Bleszynski, R. M. Westervelt et al. 2005. Imaging a single-electron quantum dot. Nano Lett. 5: 223226.
Kaplan L. & E. J. Heller. 1999. Measuring scars of periodic orbits. Phys. Rev. E Stat. Phys. Plasmas Fluids Relat. Interdiscip. Topics 59: 66096628.
Topinka M. A., B. J. LeRoy, S. E. Shaw et al. 2000. Imaging coherent electron flow from a quantum point contact. Science 289: 23232326.
Getting You to Look
Frankel, F. 2004. The power of the "pretty picture." Nat. Mater. 3: 417419.
Zhang S., L. Yan, M. Altman et al. 1999. Biological surface engineering: a simple system for cell pattern formation. Biomaterials 20: 12131220.
The Art and Science of Visual Communication
Bryant, D. J. & B. Tversky. 1999. Mental representations of perspective and spatial relations from diagrams and models. J. Exp. Psychol. Learn. Mem. Cogn. 25: 137156.
Morrison, J. B. & B. Tversky. 2005. Bodies and their parts. Mem. Cognit. 33: 696-709.
Tversky, B. 2004. Semantics, syntax, and pragmatics of graphics. In Language and visualization. K. Holmqvist & Y. Ericsson, Eds. Lund University Press, Lund, Sweden.
Tversky, B. 2005. Visuospatial reasoning. In The Cambridge Handbook of Thinking and Reasoning. K. J. Holyoak & R. G. Morrison, Eds. Cambridge University Press, Cambridge, UK.
Tversky, B., M. Agrawala, J. Heiser, et al. (In press). Cognitive design principles for generating visualizations. In Applied Spatial Cognition: From Research to Cognitive Technology. G. Allen, Ed. Erlbaum, Mahwah, NJ.
Tversky, B., J. Heiser, J., S Lozano, et al. (In press). Enriching animations. In Learning with Animation. R. Lowe & W. Schnotz, Eds. Cambridge University Press, Cambridge, UK.
Tversky, B., M. Suwa, M. Agrawala, et al. 2003. Sketches for design and design of sketches. In Human Behavior in Design: Individuals, Teams, Tools. U. Lindemann, Ed. Springer, Berlin.
Tversky, B, J. Zacks, P. U. Lee & J. Heiser. 2000. Lines, blobs, crosses, and arrows: diagrammatic communication with schematic figures. In Theory and Application of Diagrams. M. Anderson, P. Cheng & V. Haarslev, Eds. Springer, Berlin.
Zacks J. M. & B. Tversky. 2003. Structuring information interfaces for procedural learning. J. Exp. Psychol. Appl. 9: 88100.
Zacks, J. M. & B. Tversky. 2001. Event structure in perception and conception. Psychol. Bull. 127: 321.
Zacks, J. M. & B. Tversky. 1999. Bars and lines: a study of graphic communication. Mem. Cognit. 27: 10731079.
Zacks, J. M., B. Tversky & G. Iyer. 2001. Perceiving, remembering, and communicating structure in events. J. Exp. Psychol. 130: 2958.
Zacks, J. M., J. M. Ollinger, M. A. Sheridan & B. Tversky. 2002. A parametric study of mental spatial transformations of bodies. Neuroimage 16: 857872.
The Butterfly in the Brain
McEvilley, T. 2002. Suzanne Anker at universal concepts limited – New York. Art in America (December).
Interactive Art and the Exploration of Movement
Acconci, V., 1990. Public space in a private time. Critical Inquiry 16 (Summer).
Zeki, S. 1992. The visual image in mind and brain. Scientific American (September).
Speakers
Suzanne Anker
School of Visual Arts
email | web site | publications
Suzanne Anker is a visual artist and theorist working at the intersection of art, science, and technology. Her work has been exhibited both nationally and internationally in museums and galleries including the Walker Art Center, the Smithsonian Institute, the Phillips Collection, the J. P. Getty Museum, the Museum of Modern Art in Japan, and the Kunsthaus Meran in Italy. Her writings have appeared in Art Journal, Tema Celeste, M/E/A/N/I/N/G, Leonardo, Seed, and Nature Reviews Genetics.
In 2004, Anker coauthored with the late Dorothy Nelkin, The Molecular Gaze: Art in the Genetic Age, published by Cold Spring Harbor Laboratory Press. She has hosted and participated in numerous panel discussions such as Monkey Business: Art and Science at the Millennium and Sugar Daddy: The Genetics of Oedipus. She has been visiting artist at the departments of art and architecture, history of science, and Institute for the Humanities and Medicine, all at Yale University. She has recently given talks at the Royal Society in London, the Max Planck Institute in Dresden, EMBL in Heidelberg, and the Hamburger Bahnhof in Berlin.
Other projects include cultural collaborations with Giuseppe Testa and Giovanni Testa in conjunction with the Branco-Weiss Fellowship program in Zurich. Anker served on "Altering Nature" a bioethics committee sponsored by the Ford Foundation, Rice University, and the Baylor School of Medicine. She is currently host of "The Bio-Blurb" show on WPS1 Art Radio in collaboration with MoMA in NYC. She is currently chair of the fine arts department at the School of Visual Arts in New York City.
Nell Breyer
Massachusetts Institute of Technology
email | web site
Nell Breyer is a research affiliate at the Massachusetts Institute of Technology's Center for Advanced Visual Studies. She was a digital ARM fellow at Dance Theater Workshop (DTW) in 2003. From 2000-2002, she conducted research on digital video technologies at The Media Laboratory for Arts & Sciences (MIT). She holds an MSc in cognitive neuroscience from Oxford University and an MS in media arts & sciences from MIT. Her work focuses on the intersection of dance, new media, and visual art.
Breyer's piece Time Translations was commissioned and produced by the World Financial Center Arts & Events in 2005. Her recent work, i:move, was first presented at Boston CyberArts Festival and later shown at Dance Theater Workshop gallery. It was further developed and installed at MIT's Media Lab and the MIT Museum Inventor's Spotlight. Breyer's work has been presented in group shows at Ethan Cohen Fine Arts, NURTUREart Gallery, Art Interactive, and Photo NY, and she has choreographed and performed in New York, Canada, the UK, Bangladesh, and Slovenia.
Felice Frankel
Massachusetts Institute of Technology
email | web site
Science photographer Felice Frankel is a research scientist in the School of Science at the Massachusetts Institute of Technology and director of the Envisioning Science Project.
Working in collaboration with scientists and engineers, Frankel creates images for journal submissions, presentations, and publications for general audisnces. She has received awards from the Guggenheim Foundation, the National Science Foundation, the National Endowment for the Arts, the Alfred P. Sloan Foundation, the Graham Foundation for Advanced Studies in the Fine Arts, and the Camille and Henry Dreyfus Foundation. She was a Loeb Fellow at Harvard University's Graduate School of Design for her previous work photographing the built landscape and architecture.
Frankel is a Fellow of the American Association for the Advancement of Science, and is also author of Envisioning Science: the Design and Craft of the Science Image and (with George M. Whitesides) On the Surface of Things: Images of the Extraordinary in Science.
David Freedberg, DPhil
Columbia University
email | web site
David Freedberg is professor of art history at Columbia University and director of the Italian Academy for Advanced Studies in America. His writing focuses on psychological responses to art, iconoclasm and censorship, and Dutch and Flemish art. He has specialized in the history of Dutch printmaking and in the paintings and drawings of Bruegel and Rubens. In more recent years he has turned his attention to 17th-century Roman art and to the paintings of Nicolas Poussin.
Freedberg has been involved in several exhibitions of contemporary art, and has been concerned with the intersection of art and science in the age of Galileo, culminating in his 2002 book, The Eye of the Lynx: Galileo, His Friends, and the Beginnings of Modern Natural History. Although Freedberg continues to teach in the fields of Dutch, Flemish, French, and Italian 17th-century art, as well as in historiographical and theoretical areas, his research now concentrates on the relations between art, history, and the neurosciences. He is currently engaged in writing two books, tentatively titled Dance, the Body, and Emotion and Art and the Brain, which has particular reference to emotion and vision.
Eric Heller, PhD
Harvard University
email | web site
Eric Heller is a professor in the departments of physics and chemistry at Harvard University. His research focuses on few body quantum mechanics, scattering theory, mesoscopic physics and quantum chaos, and freak waves at sea. A recurrent theme in Heller's work involves various aspects of the Correspondence Principle and semiclassical approximations in a variety of physical problems, including nonlinear dynamics and chaos theory. At the other end of the spectrum, the extreme quantum limit (e.g. ultracold collisions, proximity resonances and related effect such as Dicke super- and sub-radiance) is also an ongoing interest.
Heller completed his PhD in chemical physics at Harvard in 1973. After a postdoctoral fellowship with Stuart Rice at Chicago, he became assistant professor of chemistry at UCLA, attaining the rank of full professor in 1982. He left UCLA for a staff scientist position at Los Alamos National Laboratory in 1982, and became professor of chemistry at the University of Washington in 1984, where he remained until 1993. At Harvard he has also served as director of the Institute for Theoretical Atomic and Molecular Physics.
Heller is a Fellow of the American Physical Society, the American Academy of Arts and Sciences, and the American Association for the Advancement of Science. He is also an elected member of the International Academy of Quantum Molecular Science.
Margaret Livingstone, PhD
Harvard Medical School
email | web site | publications
Margaret Livingstone is professor of neurobiology at Harvard Medical School. She is best known for her work with David Hubel, which showed how different regions of the brain process visual information in parallel and in different ways because of their physiological characteristics. She went on to apply objective, quantitative mapping techniques to primary and extrastriate visual areas, revealing fundamental computational strategies used by the visual system in processing information. She has also looked at differences in visual processing in people with dyslexia, and her work has had influence on the field of learning disabilities.
Livingstone has also explored the ways in which vision science can understand and inform the world of visual art. She is the author of a popular book for nonspecialists, Vision and Art: The Biology of Seeing, which applies a scientific understanding of vision to the experience of visual art.
V. S. Ramachandran, MD, PhD
University of California at San Diego
email | web site | publications
V. S. Ramachandran is director of the Center for Brain and Cognition and professor with the psychology department and the neurosciences program at the University of California, San Diego, and adjunct professor of biology at the Salk Institute. He trained as a physician and obtained an MD from Stanley Medical College and subsequently a PhD from Trinity College at the University of Cambridge, where he was elected a senior Rouse Ball Scholar. His early research was on visual perception but he is best known for his work in neurology.
Ramachandran has received many honors and awards including a fellowship from All Souls College, Oxford, an honorary doctorate from Connecticut College, a Gold medal from the Australian National University, the Ariens Kappers Medal from the Royal Nederlands Academy of Sciences, for landmark contributions in neuroscience, and the presidential lecture award from the American Academy of Neurology. He is also a fellow of the Neurosciences Institute in La Jolla and a fellow of the Institute for Advanced Studies in Behavioral Sciences at Stanford. He was invited by the BBC to give the Reith lectures for 2003, and was the first physician/experimental psychologist to be given this honor since the series was begun by Bertrand Russel in 1949.
Ramachandran is a trustee for the San Diego Museum of Art and has lectured widely on art, visual perception, and the brain. He has published over 120 papers in scientific journals (including three invited review articles in Scientific American), is editor-in-chief of the Encyclopedia of Human Behavior, and author of the books Phantoms in the Brain (with Sandra Blakeslee) and A Brief Tour of Human Consciousness. His work is featured frequently in the major news media including the BBC and PBS, and Newsweek magazine named him a member of "The Century Club," one of the "hundred most prominent people to watch in the next century."
Devorah Sperber
Artist
email | web site
Devorah Sperber is a New York City-based artist whose mixed-media works have been featured in solo exhibitions at the Ljubljana Print Biennale, the Montclair Art Museum, the Centro Medico Train Station in San Juan Puerto Rico, and in solo and group shows in galleries in New York and around the country. She is the recipient of a New York Foundation for the Arts Fellowship for Sculpture, and will be featured in a solo show at the Brooklyn Museum of Art from January 26 through May 6, 2007.
Barbara Tversky, PhD
Columbia University
email | web site | publications
Barbara Tversky studied cognitive psychology at the University of Michigan. She has taught and conducted research at the Hebrew University in Jerusalem and Stanford University, with visits to the University of Michigan, University of Oregon, Harvard University, New York University, and the Russell Sage Foundation, before joining Columbia University in 2005.
Tversky's research has focused on memory, categorization, spatial thinking and language, event perception and cognition, and diagrammatic reasoning. Applications of the work to eyewitness testimony, design, human-computer interaction, visualizations, and science education have provided a human perspective on those issues as have collaborations with a stimulating group of graduate students and colleagues in psychology, linguistics, computer science, anthropology, geography, philosophy, biology, chemistry, architecture, and education.
She has won awards for teaching and software design, is a fellow of a number of societies, has served on the editorial boards of several journals and on the organizing committees of many interdisciplinary and international meetings, and is a member of several national and international committees.
Torsten Wiesel, MD
The Rockefeller University
email | web site | publications
Torsten Wiesel has been president emeritus at the Rockefeller University since 1998, when he stepped down after seven years of service as its president. Under his leadership 30 new laboratories conducting vanguard research in key areas of biology, chemistry, and physics were added, and the renowned Aaron Diamond AIDS Research Center joined with Rockefeller. In 1998 Wiesel was elected president of the Paris-based International Brain Research Organization (IBRO), and was named secretary general of the Human Frontier Science Program in 2000. He also serves on numerous boards, and is, since 2002, chair of the board of governors of the New York Academy of Sciences.
Wiesel completed his MD at the Karolinska Institute in 1954. As a postdoctoral student he moved in 1955 to Johns Hopkins, and in 1959 he joined the Kuffler laboratory at Harvard Medical School. He became chairman of the department of neurobiology in 1971. In 1981 he shared the Nobel Prize in Physiology or Medicine for studies with David Hubel of how visual information collected by the retina is transmitted to and processed in the visual cortex of the brain.
Wiesel joined the Rockefeller faculty in 1983 to head a new laboratory of neurobiology, and later that year he was named the university's Vincent and Brooke Astor Professor. He received the Presidential Award from the Society for Neuroscience in 1998. He is a member of the National Academy of Sciences, where he presently serves as member of the Council. He served as the chair of the Committee of Human Rights, for the NAS, NAE and IOM 1994–2004. He is also a member of the American Philosophical Society, the American Academy of Arts and Sciences, and the New York Academy of Medicine, and is a foreign member of the Royal Society and the Swedish Royal Academy of Sciences.
Catherine Zandonella
Catherine Zandonella a science writer based in New York City, covering such topics as environmental science, public health, and applied technology. She has a master's degree in public health from the University of California, Berkeley. Zandonella has written for a number of publications, including New Scientist, The Scientist, and Nature.
Presented by the Science & the Arts at CUNY Graduate Center and the New York Academy of Sciences. Supported by the David Schwarz family and the National Science Foundation
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